Files
pawctioneer-bot/src/commands/new_listing/mod.rs
2025-08-29 23:22:37 +00:00

1088 lines
32 KiB
Rust

mod handler_factory;
mod keyboard;
mod types;
mod validations;
use crate::{
db::{
listing::{ListingFields, NewListing, PersistedListing},
ListingDAO, ListingDuration, UserDAO,
},
message_utils::*,
DialogueRootState, HandlerResult, RootDialogue,
};
pub use handler_factory::new_listing_handler;
use keyboard::*;
use log::{error, info};
use sqlx::SqlitePool;
use teloxide::{prelude::*, types::*, Bot};
pub use types::*;
use validations::*;
fn create_back_button_keyboard_with(other_buttons: InlineKeyboardMarkup) -> InlineKeyboardMarkup {
other_buttons.append_row([InlineKeyboardButton::callback("🔙 Back", "edit_back")])
}
fn create_back_button_keyboard() -> InlineKeyboardMarkup {
create_single_button_keyboard("🔙 Back", "edit_back")
}
// Create back button with clear option
fn create_back_button_keyboard_with_clear(field: &str) -> InlineKeyboardMarkup {
create_single_row_keyboard(&[
("🔙 Back", "edit_back"),
(&format!("🧹 Clear {field}"), &format!("edit_clear_{field}")),
])
}
fn create_cancel_keyboard() -> InlineKeyboardMarkup {
create_single_button_keyboard("Cancel", "cancel")
}
fn create_skip_cancel_keyboard() -> InlineKeyboardMarkup {
create_multi_row_keyboard(&[&[("Skip", "skip"), ("Cancel", "cancel")]])
}
// Handle the /newlisting command - starts the dialogue by setting it to Start state
async fn handle_new_listing_command(
db_pool: SqlitePool,
bot: Bot,
dialogue: RootDialogue,
msg: Message,
) -> HandlerResult {
info!(
"User {} started new fixed price listing wizard",
HandleAndId::from_chat(&msg.chat),
);
let user = msg.from.ok_or_else(|| anyhow::anyhow!("User not found"))?;
let user = UserDAO::find_or_create_by_telegram_user(&db_pool, user).await?;
// Initialize the dialogue to Start state
dialogue
.update(NewListingState::AwaitingDraftField {
field: ListingField::Title,
draft: ListingDraft::draft_for_seller(user.persisted.id),
})
.await?;
let response = "🛍️ <b>Creating New Fixed Price Listing</b>\n\n\
Let's create your fixed price listing step by step!\n\n\
<i>Step 1 of 6: Title</i>\n\
Please enter a title for your listing (max 100 characters):";
send_message(&bot, msg.chat, response, Some(create_cancel_keyboard())).await?;
Ok(())
}
async fn handle_awaiting_draft_field_input(
bot: &Bot,
dialogue: RootDialogue,
(field, draft): (ListingField, ListingDraft),
msg: Message,
) -> HandlerResult {
let chat = msg.chat.clone();
let text = msg.text().unwrap_or("");
info!(
"User {} entered input step: {:?}",
HandleAndId::from_chat(&chat),
field
);
if is_cancel(text) {
return cancel_wizard(bot, dialogue, chat).await;
}
match field {
ListingField::Title => handle_title_input(bot, chat, text, dialogue, draft).await,
ListingField::Description => {
handle_description_input(bot, chat, text, dialogue, draft).await
}
ListingField::Price => handle_price_input(bot, chat, text, dialogue, draft).await,
ListingField::Slots => handle_slots_input(bot, chat, text, dialogue, draft).await,
ListingField::StartTime => handle_start_time_input(bot, chat, text, dialogue, draft).await,
ListingField::Duration => handle_duration_input(bot, chat, text, dialogue, draft).await,
}
}
async fn handle_title_input(
bot: &Bot,
chat: Chat,
text: &str,
dialogue: RootDialogue,
mut draft: ListingDraft,
) -> HandlerResult {
match validate_title(text) {
Ok(title) => {
draft.base.title = title;
dialogue
.update(NewListingState::AwaitingDraftField {
field: ListingField::Description,
draft,
})
.await?;
let response = "✅ Title saved!\n\n\
<i>Step 2 of 6: Description</i>\n\
Please enter a description for your listing (optional).";
send_message(&bot, chat, response, Some(create_skip_cancel_keyboard())).await
}
Err(error_msg) => send_message(&bot, chat, error_msg, None).await,
}
}
async fn handle_description_input(
bot: &Bot,
chat: Chat,
text: &str,
dialogue: RootDialogue,
mut draft: ListingDraft,
) -> HandlerResult {
draft.base.description = match validate_description(text) {
Ok(description) => Some(description),
Err(error_msg) => {
send_message(&bot, chat, error_msg, None).await?;
return Ok(());
}
};
dialogue
.update(NewListingState::AwaitingDraftField {
field: ListingField::Price,
draft,
})
.await?;
let response = "✅ Description saved!\n\n\
<i>Step 3 of 6: Price</i>\n\
Please enter the fixed price for your listing (e.g., 10.50, 25, 0.99):\n\n\
💡 <i>Price should be in USD</i>";
send_message(&bot, chat, response, None).await
}
async fn handle_description_callback(
bot: &Bot,
dialogue: RootDialogue,
draft: ListingDraft,
data: &str,
target: impl Into<MessageTarget>,
) -> HandlerResult {
let target = target.into();
match data {
"skip" => {
dialogue
.update(NewListingState::AwaitingDraftField {
field: ListingField::Price,
draft,
})
.await?;
let response = "✅ Description skipped!\n\n\
<i>Step 3 of 6: Price</i>\n\
Please enter the fixed price for your listing (e.g., 10.50, 25, 0.99):\n\n\
💡 <i>Price should be in USD</i>";
send_message(&bot, target, response, None).await?;
}
_ => {
error!("Unknown callback data: {data}");
dialogue.exit().await?;
}
}
Ok(())
}
async fn handle_awaiting_draft_field_callback(
bot: &Bot,
dialogue: RootDialogue,
(field, draft): (ListingField, ListingDraft),
callback_query: CallbackQuery,
) -> HandlerResult {
let (data, from, message_id) = extract_callback_data(&bot, callback_query).await?;
info!("User {from:?} selected callback: {data:?}");
let target = (from, message_id);
if data == "cancel" {
return cancel_wizard(bot, dialogue, target).await;
}
match field {
ListingField::Title => {
error!("Unknown callback data: {data}");
dialogue.exit().await?;
Ok(())
}
ListingField::Description => {
handle_description_callback(bot, dialogue, draft, data.as_str(), target).await
}
ListingField::Price => {
error!("Unknown callback data: {data}");
dialogue.exit().await?;
Ok(())
}
ListingField::Slots => {
handle_slots_callback(bot, dialogue, draft, data.as_str(), target).await
}
ListingField::StartTime => {
handle_start_time_callback(bot, dialogue, draft, data.as_str(), target).await
}
ListingField::Duration => {
handle_duration_callback(bot, dialogue, draft, data.as_str(), target).await
}
}
}
async fn handle_slots_callback(
bot: &Bot,
dialogue: RootDialogue,
draft: ListingDraft,
data: &str,
target: impl Into<MessageTarget>,
) -> HandlerResult {
let button = SlotsKeyboardButtons::try_from(data)
.map_err(|_| anyhow::anyhow!("Unknown SlotsKeyboardButtons data: {}", data))?;
let num_slots = match button {
SlotsKeyboardButtons::OneSlot => 1,
SlotsKeyboardButtons::TwoSlots => 2,
SlotsKeyboardButtons::FiveSlots => 5,
SlotsKeyboardButtons::TenSlots => 10,
};
process_slots_and_respond(&bot, dialogue, draft, target, num_slots).await?;
Ok(())
}
async fn handle_start_time_callback(
bot: &Bot,
dialogue: RootDialogue,
draft: ListingDraft,
data: &str,
target: impl Into<MessageTarget>,
) -> HandlerResult {
let target = target.into();
let button = StartTimeKeyboardButtons::try_from(data)
.map_err(|_| anyhow::anyhow!("Unknown StartTimeKeyboardButtons data: {}", data))?;
let start_time = match button {
StartTimeKeyboardButtons::Now => ListingDuration::zero(),
};
process_start_time_and_respond(&bot, dialogue, draft, target, start_time).await?;
Ok(())
}
// Helper function to process slots input, update dialogue state, and send response
async fn process_slots_and_respond(
bot: &Bot,
dialogue: RootDialogue,
mut draft: ListingDraft,
target: impl Into<MessageTarget>,
slots: i32,
) -> HandlerResult {
let target = target.into();
match &mut draft.fields {
ListingFields::FixedPriceListing {
slots_available, ..
} => {
*slots_available = slots;
}
_ => {
return Err(anyhow::anyhow!(
"Unsupported listing type to update slots: {:?}",
draft.fields
));
}
};
// Update dialogue state
dialogue
.update(NewListingState::AwaitingDraftField {
field: ListingField::StartTime,
draft,
})
.await?;
// Send response message with inline button
let response = format!(
"✅ Available slots: <b>{slots}</b>\n\n\
<i>Step 5 of 6: Start Time</i>\n\
When should your listing start?\n\
• Click 'Now' to start immediately\n\
• Enter duration to delay (e.g., '2 days' for 2 days from now, '1 hour' for 1 hour from now)\n\
• Maximum delay: 168 hours (7 days)"
);
send_message(
bot,
target,
&response,
Some(StartTimeKeyboardButtons::to_keyboard()),
)
.await?;
Ok(())
}
async fn handle_viewing_draft_callback(
db_pool: SqlitePool,
bot: Bot,
dialogue: RootDialogue,
draft: ListingDraft,
callback_query: CallbackQuery,
) -> HandlerResult {
let (data, from, message_id) = extract_callback_data(&bot, callback_query).await?;
let target = (from, message_id);
let button = ConfirmationKeyboardButtons::try_from(data.as_str())
.map_err(|_| anyhow::anyhow!("Unknown ConfirmationKeyboardButtons data: {}", data))?;
match button {
ConfirmationKeyboardButtons::Create => {
info!("User {target:?} confirmed listing creation");
dialogue.exit().await?;
save_listing(db_pool, bot, dialogue, target, draft).await?;
}
ConfirmationKeyboardButtons::Discard => {
info!("User {target:?} discarded listing creation");
// Exit dialogue and send cancellation message
dialogue.exit().await?;
let response = "🗑️ <b>Listing Discarded</b>\n\n\
Your listing has been discarded and not created.\n\
You can start a new listing anytime with /newlisting.";
send_message(&bot, target, &response, None).await?;
}
ConfirmationKeyboardButtons::Edit => {
info!("User {target:?} chose to edit listing");
// Delete the old message and show the edit screen
show_edit_screen(&bot, target, &draft, None).await?;
// Go to editing state to allow user to modify specific fields
dialogue
.update(NewListingState::EditingDraft(draft))
.await?;
}
}
Ok(())
}
// Helper function to process start time input, update dialogue state, and send response
async fn process_start_time_and_respond(
bot: &Bot,
dialogue: RootDialogue,
mut draft: ListingDraft,
target: impl Into<MessageTarget>,
duration: ListingDuration,
) -> HandlerResult {
let target = target.into();
// Update dialogue state
match &mut draft.persisted {
ListingDraftPersisted::New(fields) => {
fields.start_delay = duration;
}
ListingDraftPersisted::Persisted(_) => {
anyhow::bail!("Cannot update start time for persisted listing");
}
}
dialogue
.update(NewListingState::AwaitingDraftField {
field: ListingField::Duration,
draft,
})
.await?;
// Generate response message
let start_msg = format!("in {duration}");
let response = format!(
"✅ Listing will start: <b>{start_msg}</b>\n\n\
<i>Step 6 of 6: Duration</i>\n\
How long should your listing run?\n\
Enter duration in hours (minimum 1 hour, maximum 720 hours / 30 days):"
);
send_message(
bot,
target,
&response,
Some(DurationKeyboardButtons::to_keyboard()),
)
.await?;
Ok(())
}
async fn handle_price_input(
bot: &Bot,
chat: Chat,
text: &str,
dialogue: RootDialogue,
mut draft: ListingDraft,
) -> HandlerResult {
match validate_price(text) {
Ok(price) => {
match &mut draft.fields {
ListingFields::FixedPriceListing { buy_now_price, .. } => {
*buy_now_price = price;
}
_ => {
anyhow::bail!("Cannot update price for non-fixed price listing");
}
}
let response = format!(
"✅ Price saved: <b>${}</b>\n\n\
<i>Step 4 of 6: Available Slots</i>\n\
How many items are available for sale?\n\n\
Choose a common value below or enter a custom number (1-1000):",
price
);
dialogue
.update(NewListingState::AwaitingDraftField {
field: ListingField::Slots,
draft,
})
.await?;
send_message(
&bot,
chat,
response,
Some(SlotsKeyboardButtons::to_keyboard()),
)
.await?
}
Err(error_msg) => send_message(&bot, chat, error_msg, None).await?,
}
Ok(())
}
async fn handle_slots_input(
bot: &Bot,
chat: Chat,
text: &str,
dialogue: RootDialogue,
draft: ListingDraft,
) -> HandlerResult {
match validate_slots(text) {
Ok(slots) => {
process_slots_and_respond(&bot, dialogue, draft, chat, slots).await?;
}
Err(error_msg) => {
send_message(&bot, chat, error_msg, None).await?;
}
}
Ok(())
}
async fn handle_start_time_input(
bot: &Bot,
chat: Chat,
text: &str,
dialogue: RootDialogue,
draft: ListingDraft,
) -> HandlerResult {
match validate_start_time(text) {
Ok(duration) => {
process_start_time_and_respond(&bot, dialogue, draft, chat, duration).await?;
}
Err(error_msg) => {
send_message(
&bot,
chat,
error_msg,
Some(StartTimeKeyboardButtons::to_keyboard()),
)
.await?;
}
}
Ok(())
}
async fn handle_duration_input(
bot: &Bot,
chat: Chat,
text: &str,
dialogue: RootDialogue,
draft: ListingDraft,
) -> HandlerResult {
match validate_duration(text) {
Ok(duration) => {
process_duration_and_respond(bot, dialogue, draft, chat, duration).await?;
}
Err(error_msg) => {
send_message(&bot, chat, error_msg, None).await?;
}
}
Ok(())
}
async fn handle_duration_callback(
bot: &Bot,
dialogue: RootDialogue,
draft: ListingDraft,
data: &str,
target: impl Into<MessageTarget>,
) -> HandlerResult {
let button = DurationKeyboardButtons::try_from(data).unwrap();
let duration = ListingDuration::days(match button {
DurationKeyboardButtons::OneDay => 1,
DurationKeyboardButtons::ThreeDays => 3,
DurationKeyboardButtons::SevenDays => 7,
DurationKeyboardButtons::FourteenDays => 14,
});
process_duration_and_respond(bot, dialogue, draft, target, duration).await
}
async fn process_duration_and_respond(
bot: &Bot,
dialogue: RootDialogue,
mut draft: ListingDraft,
target: impl Into<MessageTarget>,
duration: ListingDuration,
) -> HandlerResult {
let target = target.into();
match &mut draft.persisted {
ListingDraftPersisted::New(fields) => {
fields.end_delay = duration;
}
ListingDraftPersisted::Persisted(_) => {
anyhow::bail!("Cannot update duration for persisted listing");
}
}
show_confirmation_screen(bot, target, &draft).await?;
dialogue
.update(NewListingState::ViewingDraft(draft))
.await?;
Ok(())
}
async fn display_listing_summary(
bot: &Bot,
target: impl Into<MessageTarget>,
draft: &ListingDraft,
keyboard: Option<InlineKeyboardMarkup>,
flash_message: Option<&str>,
) -> HandlerResult {
let mut response_lines = vec![];
if let Some(flash_message) = flash_message {
response_lines.push(flash_message.to_string());
}
response_lines.push("📋 <i><b>Listing Summary</b></i>".to_string());
response_lines.push("".to_string());
response_lines.push(format!("<b>Title:</b> {}", draft.base.title));
response_lines.push(format!(
"📄 <b>Description:</b> {}",
draft
.base
.description
.as_deref()
.unwrap_or("<i>No description</i>")
));
match &draft.fields {
ListingFields::FixedPriceListing { buy_now_price, .. } => {
response_lines.push(format!("💰 <b>Buy it Now Price:</b> ${}", buy_now_price));
}
_ => {}
}
match &draft.persisted {
ListingDraftPersisted::New(fields) => {
response_lines.push(format!("<b>Start delay:</b> {}", fields.start_delay));
response_lines.push(format!("<b>Duration:</b> {}", fields.end_delay));
}
ListingDraftPersisted::Persisted(fields) => {
response_lines.push(format!("<b>Starts on:</b> {}", fields.start_at));
response_lines.push(format!("<b>Ends on:</b> {}", fields.end_at));
}
}
response_lines.push("".to_string());
response_lines.push("Please review your listing and choose an action:".to_string());
send_message(&bot, target, response_lines.join("\n"), keyboard).await?;
Ok(())
}
async fn show_edit_screen(
bot: &Bot,
target: impl Into<MessageTarget>,
draft: &ListingDraft,
flash_message: Option<&str>,
) -> HandlerResult {
display_listing_summary(
bot,
target,
draft,
Some(FieldSelectionKeyboardButtons::to_keyboard()),
flash_message,
)
.await?;
Ok(())
}
async fn show_confirmation_screen(
bot: &Bot,
target: impl Into<MessageTarget>,
draft: &ListingDraft,
) -> HandlerResult {
display_listing_summary(
bot,
target,
draft,
Some(ConfirmationKeyboardButtons::to_keyboard()),
None,
)
.await?;
Ok(())
}
async fn handle_editing_field_input(
bot: &Bot,
dialogue: RootDialogue,
(field, draft): (ListingField, ListingDraft),
msg: Message,
) -> HandlerResult {
let chat = msg.chat.clone();
let text = msg.text().unwrap_or("").trim();
info!("User {chat:?} editing field {field:?}");
match field {
ListingField::Title => {
handle_edit_title(bot, dialogue, draft, text, chat).await?;
}
ListingField::Description => {
handle_edit_description(bot, dialogue, draft, text, chat).await?;
}
ListingField::Price => {
handle_edit_price(bot, dialogue, draft, text, chat).await?;
}
ListingField::Slots => {
handle_edit_slots(bot, dialogue, draft, text, chat).await?;
}
ListingField::StartTime => {
handle_edit_start_time(bot, dialogue, draft, text, chat).await?;
}
ListingField::Duration => {
handle_edit_duration(bot, dialogue, draft, text, chat).await?;
}
}
Ok(())
}
async fn handle_editing_draft_callback(
bot: &Bot,
draft: ListingDraft,
dialogue: RootDialogue,
callback_query: CallbackQuery,
) -> HandlerResult {
let (data, from, message_id) = extract_callback_data(&bot, callback_query).await?;
let target = (from, message_id);
let button = FieldSelectionKeyboardButtons::try_from(data.as_str())
.map_err(|e| anyhow::anyhow!("Invalid field selection button: {}", e))?;
info!("User {target:?} in editing screen, showing field selection");
let (field, value, keyboard) = match button {
FieldSelectionKeyboardButtons::Title => (
ListingField::Title,
draft.base.title.clone(),
create_back_button_keyboard(),
),
FieldSelectionKeyboardButtons::Description => (
ListingField::Description,
draft
.base
.description
.as_deref()
.unwrap_or("(no description)")
.to_string(),
create_back_button_keyboard_with_clear("description"),
),
FieldSelectionKeyboardButtons::Price => (
ListingField::Price,
match &draft.fields {
ListingFields::FixedPriceListing { buy_now_price, .. } => {
format!("${}", buy_now_price)
}
_ => anyhow::bail!("Cannot update price for non-fixed price listing"),
},
create_back_button_keyboard(),
),
FieldSelectionKeyboardButtons::Slots => (
ListingField::Slots,
match &draft.fields {
ListingFields::FixedPriceListing {
slots_available, ..
} => {
format!("{} slots", slots_available)
}
_ => anyhow::bail!("Cannot update slots for non-fixed price listing"),
},
create_back_button_keyboard_with(SlotsKeyboardButtons::to_keyboard()),
),
FieldSelectionKeyboardButtons::StartTime => (
ListingField::StartTime,
match &draft.persisted {
ListingDraftPersisted::New(fields) => {
format!("{} hours", fields.start_delay)
}
_ => anyhow::bail!("Cannot update start time of an existing listing"),
},
create_back_button_keyboard_with(StartTimeKeyboardButtons::to_keyboard()),
),
FieldSelectionKeyboardButtons::Duration => (
ListingField::Duration,
match &draft.persisted {
ListingDraftPersisted::New(fields) => fields.end_delay.to_string(),
_ => anyhow::bail!("Cannot update duration of an existing listing"),
},
create_back_button_keyboard_with(DurationKeyboardButtons::to_keyboard()),
),
FieldSelectionKeyboardButtons::Done => {
show_confirmation_screen(bot, target, &draft).await?;
dialogue
.update(DialogueRootState::NewListing(
NewListingState::ViewingDraft(draft),
))
.await?;
return Ok(());
}
};
dialogue
.update(DialogueRootState::NewListing(
NewListingState::EditingDraftField { field, draft },
))
.await?;
// update the message to show the edit screen
let response = format!(
"Editing {field:?}\n\n\
Previous value: {value}\
"
);
send_message(&bot, target, response, Some(keyboard)).await?;
Ok(())
}
async fn save_listing(
db_pool: SqlitePool,
bot: Bot,
dialogue: RootDialogue,
target: impl Into<MessageTarget>,
draft: ListingDraft,
) -> HandlerResult {
let listing: PersistedListing = match draft.persisted {
ListingDraftPersisted::New(fields) => {
ListingDAO::insert_listing(
&db_pool,
NewListing {
persisted: fields,
base: draft.base,
fields: draft.fields,
},
)
.await?
}
ListingDraftPersisted::Persisted(fields) => {
ListingDAO::update_listing(
&db_pool,
PersistedListing {
persisted: fields,
base: draft.base,
fields: draft.fields,
},
)
.await?
}
};
let response = format!(
"✅ <b>Listing Created Successfully!</b>\n\n\
<b>Listing ID:</b> {}\n\
<b>Title:</b> {}\n\
Your fixed price listing is now live! 🎉",
listing.persisted.id, listing.base.title
);
dialogue.exit().await?;
send_message(&bot, target, response, None).await?;
Ok(())
}
// Individual field editing handlers
async fn handle_edit_title(
bot: &Bot,
dialogue: RootDialogue,
mut draft: ListingDraft,
text: &str,
target: impl Into<MessageTarget>,
) -> HandlerResult {
let target = target.into();
info!("User {target:?} editing title: '{text}'");
draft.base.title = match validate_title(text) {
Ok(title) => title,
Err(error_msg) => {
send_message(
&bot,
target,
error_msg,
Some(create_back_button_keyboard_with_clear("title")),
)
.await?;
return Ok(());
}
};
// Go back to editing listing state
show_edit_screen(bot, target, &draft, Some("✅ Title updated!")).await?;
dialogue
.update(DialogueRootState::NewListing(
NewListingState::EditingDraft(draft),
))
.await?;
Ok(())
}
async fn handle_edit_description(
bot: &Bot,
dialogue: RootDialogue,
mut draft: ListingDraft,
text: &str,
target: impl Into<MessageTarget>,
) -> HandlerResult {
let target = target.into();
info!("User {target:?} editing description: '{text}'");
draft.base.description = match validate_description(text) {
Ok(description) => Some(description),
Err(error_msg) => {
send_message(&bot, target, error_msg, None).await?;
return Ok(());
}
};
// Go back to editing listing state
show_edit_screen(bot, target, &draft, Some("✅ Description updated!")).await?;
dialogue
.update(DialogueRootState::NewListing(
NewListingState::EditingDraft(draft),
))
.await?;
Ok(())
}
async fn handle_edit_price(
bot: &Bot,
dialogue: RootDialogue,
mut draft: ListingDraft,
text: &str,
target: impl Into<MessageTarget>,
) -> HandlerResult {
let target = target.into();
info!("User {target:?} editing price: '{text}'");
let buy_now_price = match &mut draft.fields {
ListingFields::FixedPriceListing { buy_now_price, .. } => buy_now_price,
_ => anyhow::bail!("Cannot update price for non-fixed price listing"),
};
*buy_now_price = match validate_price(text) {
Ok(price) => price,
Err(error_msg) => {
send_message(&bot, target, error_msg, None).await?;
return Ok(());
}
};
// Go back to editing listing state
show_edit_screen(bot, target, &draft, Some("✅ Price updated!")).await?;
dialogue
.update(DialogueRootState::NewListing(
NewListingState::EditingDraft(draft),
))
.await?;
Ok(())
}
async fn handle_edit_slots(
bot: &Bot,
dialogue: RootDialogue,
mut draft: ListingDraft,
text: &str,
target: impl Into<MessageTarget>,
) -> HandlerResult {
let target = target.into();
info!("User {target:?} editing slots: '{text}'");
let slots_available = match &mut draft.fields {
ListingFields::FixedPriceListing {
slots_available, ..
} => slots_available,
_ => anyhow::bail!("Cannot update slots for non-fixed price listing"),
};
*slots_available = match validate_slots(text) {
Ok(s) => s,
Err(error_msg) => {
send_message(&bot, target, error_msg, None).await?;
return Ok(());
}
};
show_edit_screen(bot, target, &draft, Some("✅ Slots updated!")).await?;
dialogue
.update(DialogueRootState::NewListing(
NewListingState::EditingDraft(draft),
))
.await?;
Ok(())
}
async fn handle_edit_start_time(
bot: &Bot,
dialogue: RootDialogue,
mut draft: ListingDraft,
text: &str,
target: impl Into<MessageTarget>,
) -> HandlerResult {
let target = target.into();
info!("User {target:?} editing start time: '{text}'");
let fields = match &mut draft.persisted {
ListingDraftPersisted::New(fields) => fields,
_ => anyhow::bail!("Cannot update start time of an existing listing"),
};
fields.start_delay = match validate_start_time(text) {
Ok(h) => h,
Err(error_msg) => {
send_message(&bot, target, error_msg, Some(create_back_button_keyboard())).await?;
return Ok(());
}
};
// Go back to editing listing state
show_edit_screen(bot, target, &draft, Some("✅ Start time updated!")).await?;
dialogue
.update(DialogueRootState::NewListing(
NewListingState::EditingDraft(draft),
))
.await?;
Ok(())
}
async fn handle_edit_duration(
bot: &Bot,
dialogue: RootDialogue,
mut draft: ListingDraft,
text: &str,
target: impl Into<MessageTarget>,
) -> HandlerResult {
let target = target.into();
info!("User {target:?} editing duration: '{text}'");
let fields = match &mut draft.persisted {
ListingDraftPersisted::New(fields) => fields,
_ => anyhow::bail!("Cannot update duration of an existing listing"),
};
fields.end_delay = match validate_duration(text) {
Ok(d) => d,
Err(error_msg) => {
send_message(&bot, target, error_msg, Some(create_back_button_keyboard())).await?;
return Ok(());
}
};
show_edit_screen(bot, target, &draft, Some("✅ Duration updated!")).await?;
dialogue
.update(DialogueRootState::NewListing(
NewListingState::EditingDraft(draft),
))
.await?;
Ok(())
}
async fn handle_editing_draft_field_callback(
bot: &Bot,
dialogue: RootDialogue,
(field, draft): (ListingField, ListingDraft),
callback_query: CallbackQuery,
) -> HandlerResult {
let (data, from, message_id) = extract_callback_data(&bot, callback_query).await?;
let target = (from, message_id);
info!("User {:?} editing field: {:?} -> {}", target, field, &data);
if data == "edit_back" {
show_edit_screen(bot, target, &draft, None).await?;
dialogue
.update(DialogueRootState::NewListing(
NewListingState::EditingDraft(draft),
))
.await?;
return Ok(());
}
match field {
ListingField::Title => {
handle_edit_title(bot, dialogue, draft, data.as_str(), target).await?;
}
ListingField::Description => {
handle_edit_description(bot, dialogue, draft, data.as_str(), target).await?;
}
ListingField::Price => {
handle_edit_price(bot, dialogue, draft, data.as_str(), target).await?;
}
ListingField::Slots => {
handle_edit_slots(bot, dialogue, draft, data.as_str(), target).await?;
}
ListingField::StartTime => {
handle_edit_start_time(bot, dialogue, draft, data.as_str(), target).await?;
}
ListingField::Duration => {
handle_edit_duration(bot, dialogue, draft, data.as_str(), target).await?;
}
};
Ok(())
}
async fn cancel_wizard(
bot: &Bot,
dialogue: RootDialogue,
target: impl Into<MessageTarget>,
) -> HandlerResult {
let target = target.into();
info!("{target:?} cancelled new listing wizard");
dialogue.exit().await?;
send_message(&bot, target, "❌ Listing creation cancelled.", None).await?;
Ok(())
}